SWORD KNIGHT AT-WILL EXPLOITS

SWORD KNIGHT LEVEL 1 AT-WILL EXPLOITS

    • Advantageous Charge
    • Sword Knight Attack 1
    • You monopolize on your enemy’s confusion, storming into their midst and drawing their ire with your whirling blade.
    • At-Will   •   Martial, Weapon
    • Standard Action
    • Melee weapon
    • Special: When charging, you can use this power in place of a melee basic attack.
    • Target: One creature
    • Attack: Strength vs. AC


    • Hit: 1[W] damage. Increase to 2[W] damage at 21st level.


    • Effect: You mark each enemy adjacent to you until the end of your next turn.
    • Created with DungeonMastering.com’s DM Tools
    • Strike of Surety
    • Sword Knight Attack 1
    • Your training teaches you to wait for an opening in your enemy’s guard, trading power for unerring precision.
    • At-Will   •   Martial, Weapon
    • Standard Action
    • Melee weapon
    • Target: One creature
    • Attack: Strength +2 vs. AC


    • Hit: 1[W] damage.(Increase to 2[W] damage at 21st level).
    • Created with DungeonMastering.com’s DM Tools
    • Sword and Board
    • Sword Knight Attack 1
    • You slash your weapon at your foe and follow up your attack with a quick jab of your shield.
    • At-Will   •   Martial, Weapon
    • Standard Action
    • Melee touch
    • Requirement: You must have a shield equipped in your off-hand.
    • Target: One creature
    • Attack: Strength vs. AC


    • Hit: 1[W] damage. (Increase to 2[W] damage at 21st level).


    • Effect: Make a secondary attack against the target.


    • Secondary attack: Strength vs. Reflex (shield)


    • Secondary hit: 3 + Strength modifier damage. (Increase to 8 + Strength modifier damage at 21st level).
    • Created with DungeonMastering.com’s DM Tools
    • Vanguard’s Push
    • Sword Knight Attack 1
    • You lash out with your shield, catching your enemy off-guard and forcing them back with the ferocity of your assault.
    • At-Will   •   Martial, Weapon
    • Standard Action
    • Melee weapon
    • Requirement: You must have a shield equipped in your off-hand.
    • Target: One creature
    • Attack: Strength vs. AC


    • Hit: 1[W] + Strength modifier damage (Increase to 2[W] + Strength modifier damage at 21st level).


    • Effect: You push the target 1 square if it is your size, smaller than you, or one size category larger. You can shift into the space that the target occupied.

    • Created with DungeonMastering.com’s DM Tools

SWORD KNIGHT AT-WILL EXPLOITS

Flames of War Aylen